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Showing posts with the label Week 6

Game Design Document

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  Game Design Document Luke Meredith B00136829 1.Index 2. Game Design Summary Gameplay 3.Technical Screens Controls 4. Level Design Areas Game Flow 5. Graphics Graphics needed 6.Sounds Sounds needed Game Design. Summary- The main objective of this game is to kill as many enemies coming at you as possible before they take away all of your health. The end goal is to reach level 5 as the waves get harder Gameplay - Similar to a classic plants vs zombies games Technical. Screens -  Main menu In game battle screen Game over screen Controls -  Controls will be basic (a and s) to move side to side and (spacebar) to shoot projectiles Level Design. Areas -  The areas in the game will be very simple. I will need to make 1 area of gameplay but if I can make another in time I will. But the main gameplay area I will make a outside field Game flow -  1.Game starts 2.First easy level enemies come out 3.Defeat enemies in every level 4.If step 3 is completed the user wins 5.If u...

Unity Tutorial 05

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  In the Unity Tutorial 5, I had a few problems but managed to conquer them after a few times of messing around with the coding and rewatching the video and even going to the comment section. But I will give my full thoughts below. We started off the tutorial with the repeating background which I did not find too difficult at first but then came into the next video I had trouble with the background not actually repeating. It turned out that I had made a typo and the if statement I had made was wrong. After that small mishap I managed to get my game running like the video one. Until we got to the “Stop obstacle spawning on game over”. The obstacle would keep on spawning even when the game was over and it took me a while to figure it out after looking in the comments for a solution to this problem and it worked Other than these small problems the game started to work perfectly. Much like the video tutorials. This so far has been one of the harder weeks as you have to combine the C:Sc...

Games GDD

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After doing this weeks reading, I have learned a lot about how to get my game into a early development with the Game Design Documents. The game design document is very important I have figured and can help you so much in the long term and it is something you can come back to if you feel like your missing something from your final game. What I learned from the reading is how to layout my game design document, And ideas of what can be included in it. There is no certain way to do it as everyone will have their ideas and will have unique layouts for it. But there is building blocks and good ideas I have found everyone uses in there one for things such as Sounds, Game design, a quick summary of what their game is about I think if I was asked to make my own game design document I could do it with not many problems. This weeks read for this was very interesting and has showed me that there is so much more than just making a game and there is a lot more idea making and process behind it. Belo...