Alpha gamer
This week i worked on getting the projectiles to collide with the enemy using the spacebar to fire them and having A and S as the 2 keys to move side to side. This week I did mainly focus on getting the game to look that little bit nicer instead of having the plain battlefield in the back. I simply downloaded some assets from the unity store and tried to make the scene look a little better. I did struggle a little bit this week with getting the enemies to take damage and figuring out how fast pace the game should be. I did plan on it being a quick arcade style game. I did not reach all the goals I wanted to do last week with getting an intro and outro to the game unfortunately. This has been difficult to make and I am running into so many coding problems with mixing different tutorials and just not really understanding what I am putting down but I am getting the game to slowly work