In this blog post I will give 4 ideas for games I would like to develop For my first idea I would take inspiration from games Pummel Party, Mario party and other real life board games. These games are based around mini games and to reach a end goal to get to the end of the board or get to the most amount of currency or some type of object in a certain amount of turns. These are my favourite types of games to play but will be hard to pull off to the amount of work that I will have to put into it to get all the mechanics working the way I do but I believe I can make it work in a much more simple form as I will describe below The idea of my first game will be 3D board game where the objective is to move through the board avoiding traps. You will move through the board using some sort of chance of luck form, like a wheel spin or a roll of a dice. It would be single player as getting it mulitplayer would be extremely hard to get working. The colour scheme I have in my head for this ide...
Hey everyone my name is Luke, I am 19 years old and I was born in Dublin Ireland. I currently live in Finglas and I attend TUD Blanchardstown for my education. I am studying Creative Digital Media and I am currently in my second year. A little about myself. I enjoy playing football and I support Liverpool FC. I have brown hair and blue eyes, so I am basically the perfect human being. I am a very social person and love going on a night out with my friends from work and college. But my average day consists of going out with friends during the week, shopping or getting food or just overall enjoying my day and then my weekends consists of my part-time job in McDonalds during the morning and then having the evening to myself. I enjoy playing video games such as GTA, Rocket League, FIFA, or The PS5 Spiderman games. These games have a somewhat intensity to them and I like that it keeps me alert and aware. Video games have a big part of my life as I grew up playing nintendo and then...
Game Design Document Luke Meredith B00136829 1.Index 2. Game Design Summary Gameplay 3.Technical Screens Controls 4. Level Design Areas Game Flow 5. Graphics Graphics needed 6.Sounds Sounds needed Game Design. Summary- The main objective of this game is to kill as many enemies coming at you as possible before they take away all of your health. The end goal is to reach level 5 as the waves get harder Gameplay - Similar to a classic plants vs zombies games Technical. Screens - Main menu In game battle screen Game over screen Controls - Controls will be basic (a and s) to move side to side and (spacebar) to shoot projectiles Level Design. Areas - The areas in the game will be very simple. I will need to make 1 area of gameplay but if I can make another in time I will. But the main gameplay area I will make a outside field Game flow - 1.Game starts 2.First easy level enemies come out 3.Defeat enemies in every level 4.If step 3 is completed the user wins 5.If u...
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