I have started to build my first 2D game today. I started this by opening up the Unity Hub and started a new project. I went into this project with one image only. That being a plain white square that I would use as my building blocks for making this game possible. I started off simple by making the white cube my player and added my movement script. So he can move side to side. I did say in my game document I would like it to be a constant movement to the right but I say it would be a little too difficult for the pace I had made the game. I had also added a jumping mechanic too to the player. I had also so far stuck with my colour scheme with the black and red I believe it works very well and it helps contrasts all the different surroundings in the game When I move on to next weeks tasks I will want it so the purple cube causes the player to die and restart at the start of the level again. I also need it so when the player falls through the map he also dies so I will need to try figure...
This week I managed to get a more solid foundation on my game after getting the decent building blocks to it last with. This week I managed to get my projectiles shooting from my gun and getting random enemies to spawn and finding a more textured backdrop for my game to make it look a little more realistic. Again like last week I had so much trouble with the coding. I could not get some of it working like the respawn. And after a hour trying to fix it I ended up restarting it all over again. I managed to get through everything again quick enough and it worked in the end. Next week I need to try add my objects on the screen to make it harder to shoot enemies and be able to cause damage to them. And then after all that I would like to be able to have a start game button and then a end game sequence. Then I would just about be happy with my game as long as everything works. I am also going to save this current version as a back up in case I mess up any coding through the process
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