I have started to build my first 2D game today. I started this by opening up the Unity Hub and started a new project. I went into this project with one image only. That being a plain white square that I would use as my building blocks for making this game possible. I started off simple by making the white cube my player and added my movement script. So he can move side to side. I did say in my game document I would like it to be a constant movement to the right but I say it would be a little too difficult for the pace I had made the game. I had also added a jumping mechanic too to the player. I had also so far stuck with my colour scheme with the black and red I believe it works very well and it helps contrasts all the different surroundings in the game When I move on to next weeks tasks I will want it so the purple cube causes the player to die and restart at the start of the level again. I also need it so when the player falls through the map he also dies so I will need to try figure...
After watching this weeks video about coding my work for the bibliography, I have found out how to do it and how it all works. I think this technique will be very useful for finding information when it comes down to making the final chapter for the book. I believe this technique is very useful and it takes very little time to do, as all you need to do is to skim through what I have already wrote down and find the themes that match the colours that represent them. I do believe that this coding and themes will help me when I start to write my final piece. The video I watched very helpful and having the lecture in person helped me understand this concept a lot more.
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