Game Design Document

 Game Design Document

Luke Meredith

B00136829













1.Index

2. Game Design

  1. Summary

  2. Gameplay

3.Technical

  1. Screens

  2. Controls

4. Level Design

  1. Areas

  2. Game Flow

5. Graphics

  1. Graphics needed

6.Sounds

  1. Sounds needed


























Game Design.


Summary-


The main purpose of this game is to make the character survive multiple obstacles in his way in this platform game. The players goal is to make sure they dont die to any of said obstacles


Gameplay -


The gameplay will be heavily inspired by the popular mobile game Geometry Dash. Where the player must avoid jumping into obstacles and dying as the map moves forward in a fast pace.





Technical.


Screens - 


Main menu

Start menu

In game

Game over/Play again


Controls - 


The game will only have 1 button and that will be spacebar to jump. As the character will move right by himself.






Level Design.


Levels - 


I am only going to make the one level to this game as I have a short amount of time but I will make sure it is made to perfection and the way I have envisioned it



Game flow - 


1.Game starts

2.The player starts moving to the right

3. Press space bar to jump over obstacle

4.If step 3 is completed the user continues

5.If user fails step 3 the game will end

6.Restart



Graphics.


Graphics needed - 


1.Main character

2.Obstacles

3.Background

4.Platform








Sounds


Sounds needed - 


  1. Jump sound

  2. Music

  3. Death sound

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