Game Design Document
Game Design Document
Luke Meredith
B00136829
1.Index
2. Game Design
Summary
Gameplay
3.Technical
Screens
Controls
4. Level Design
Areas
Game Flow
5. Graphics
Graphics needed
6.Sounds
Sounds needed
Game Design.
Summary-
The main purpose of this game is to make the character survive multiple obstacles in his way in this platform game. The players goal is to make sure they dont die to any of said obstacles
Gameplay -
The gameplay will be heavily inspired by the popular mobile game Geometry Dash. Where the player must avoid jumping into obstacles and dying as the map moves forward in a fast pace.
Technical.
Screens -
Main menu
Start menu
In game
Game over/Play again
Controls -
The game will only have 1 button and that will be spacebar to jump. As the character will move right by himself.
Level Design.
Levels -
I am only going to make the one level to this game as I have a short amount of time but I will make sure it is made to perfection and the way I have envisioned it
Game flow -
1.Game starts
2.The player starts moving to the right
3. Press space bar to jump over obstacle
4.If step 3 is completed the user continues
5.If user fails step 3 the game will end
6.Restart
Graphics.
Graphics needed -
1.Main character
2.Obstacles
3.Background
4.Platform
Sounds
Sounds needed -
Jump sound
Music
Death sound
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